Destiny 2 Raze Lighter wont return

Raze Lighter

Exotic weapon lore

You reclaimed Willbreaker, won it for the Light! Guardian, I…was wrong about that sword. Wrong about you. Perhaps even…wrong about myself.” —Eris Morn

 

Welcome back guardians, today we will be covering the lore of the Exotic sword Raze lighter. The reason why I was interested in this was due to images emerging of Lord Shaxx wielding Raze lighter in Destiny 2, which was something that has been on our radar ever since the mega blok leaked images back in January.

IN today’s video, I want to cover the lore first and then move into the significance of Shaxx having Raze lighter in Destiny 2, because it does dramatically effect the Lore, technically if Shaxx has Raze lighter in Destiny 2, the other exotic swords do not exist. So I want to explain this in greater detail.

That artwork at the beginning of this video was provided by Pat Garcia, a link to more of his work is below. If you are watching this video within the first two hours of release, I am currently live streaming over on Twitch, today is raid night, feel free to join. This is myelin games, and I hope you enjoy this latest Destiny Lore episode.

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Takanome Rangers and Nightstalker

Takanome Rangers and Nightstalker

Exotic Weapons

Welcome back guardians. Thank you to everyone who voted for the Takanome Rangers to be the next Destiny Lore. This video is for you. You will be able to vote again with this video by clicking the Poll card in the top right hand corner of the screen or by following me on Twitter. The link is in the description.

Today’s video will explore the legendary Hunters, known as the, Takanome Rangers, as well as the lore surrounding the Hunter subclass, the Nightstalker. This is Myelin Games and I hope you enjoy this latest Destiny Lore video.

The story of the Takanome Rangers is told through Hunter armour item descriptions. The Takanome Rangers emerged following the Collapse, during the Dark Age. This was before the safety of the City and before the rise of the Tower. Like the first Titans, the Takanome Rangers protected the refugees as they migrated towards the Traveller. Some may argue that the Takanome Rangers even pre-date the first Titans, before the Titans built the first walls and defences of the City, the Takanome Rangers were there, they ventured into the wild, armed with Sniper Rifles and camouflage Cloaks, ushering the refugees and protecting the roads that led to the last remaining Earth City.

The leader of the Takanome Rangers, was Ayane Takanome. She was actually not a guardian, which made her role all the more perilous, as Chiyoko Mey says,

“You could not get far on one life alone. Not in those days.”

This lead many to believe that Ayane Takanome was no more than a myth, as one life was not enough to survive the wilderness, consequently Guardians would eventual absorb the role of the Takanome Ranger and defend the first people of the city.

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Praedyth

Praedyth

Exotic Weapons

Welcome back guardians. In today’s video we will try to uncover the secretes of Praedyth, a guardian lost in time within the Vault of Glass. This video will discuss the lore from the mission the Paradox and then the information provided by the alternative Paradox ending, which leads us to the exotic quest line for “No time to explain”, an exotic pulse rifle.

Let’s begin. Prior to the release of The Taken King, the only clues about Praedyth were weapons found within the Vault of Glass. The sniper rifle, Praedyth’s Revenge, reads

“Praedyth’s fall isn’t over… because it hasn’t happened yet.. and it will happen again.”

And the pulse rifle, Praedyth’s Timepiece reads,

“He skipped like a stone on times ocean. That is what is left- Unknown author.”

Previously, we could only assume that Praedyth had been lost in time after entering the Vault of Glass and encountering the Vex.

The Taken King mission the Paradox reveals more information about the fate of Praedyth. Thank you to reddit user, BetaChieftain for providing a full transcript of the mission. In the mission, we are tasked with destroying the Taken that have infiltrated the Vault, as Ikora Rey fears that if the Taken control the vault, they will seize control of the Machine Planets of the Vex, not to mention the ability to manipulate time itself.

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Telesto

Telesto

Exotic Weapons

Welcome back guardians. My apologies for the late upload, I will leave some details in the description and the comments to why this happened.

Acknowledgements for today’s video includes Planet Destiny and Destiny Tracker, without these websites with extensive databases there would be no way I could write these lore videos. Access to all the grimoire cards and the descriptions of the Quest lines is essential to making an accurate videos.

Today’s video will cover three things, skip to any section you wish. Firstly, we will decipher the grimoire card for the new exotic fusion rifle, the Telesto. Secondly, we will discuss the Techeuns and thirdly we will discuss the Queen’s Harbingers. If you have not completed The Taken King Petra Venj’s mission or the new Varik’s missions this video could contain spoilers for you.

Let’s begin with the Telesto grimore card and decipher all the information contained in it. The card itself doesn’t actually provide lore on the exotic weapon but rather the moments following the battle between the Awoken and Oryx, which is the first cut scene of The Taken King.

The card is a transcript of a search and rescue report from Paladin Kamala Rior following the destruction of the Awoken fleet. You may not be aware of Paladin Rior, however she has her own back story and played a pivotal role during the Reef Wars. To understand her importance we need to first understand the hierarchy of the Awoken Military.

The grimoire card “The Royal Awoken Guard- The Queen” reads

“In all military matters, the Queen’s commands are carried out by her seven Paladins. Four command the Royal Armada, including the Corsairs and the Vestian Guard: Abra Zire, Kamala Rior, Hallam Fen and Leona Bryl. Two command the Royal Army, including the Reef’s battle stations and military installations: Pavel Nolg and Devi Cassl.

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The Last Word Finale

The Last Word Finale

Exotic Weapons

Welcome back guardians. The hardest thing about making this video was dragging myself away from the Taken King. I have learnt from previous DLCs and this time around I am taking it nice and slow, enjoying each moment and soaking up all the new lore.

Before beginning this video, I want to give a shoutout to Ghost59 and Paul Delgadillo, who are my very first patrons. Some of you have asked about making donations, to support the Desitny comic book and I now have a Patreon account for this. A donation of $1 a month gives you access to my weekly lore scripts, so that you can read them at your own pace or use them as a resource for making your own videos. $5 a month gives you access to jpeg’s of my comic book and I also have provided a Saint-14 screen saver. Ghost and Paul your rewards are now available, just check out the Patreon activity feed and thanks again for your support.

Today’s video will cover the story of the Last Word and Thorn using the new information from the Taken King grimoire cards. It will contain three parts, you can skip to any part with the annotations on screen or by using the time stamps indicated on screen and in the description. The first part will be a recap of the story prior to the Taken King for new players. Part Two of this video will cover the new Taken King grimoire cards and Part 3 will cover some speculation on Dredgen Yor’s identity.

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The Last Word

The Last Word

Exotic Weapons

Welcome back guardians. This is part 2 of the story of Thorn and Dredgen Yor. A link to Part 1 is in the description below. This episode will first cover The Last Word and then speculate how this story is connected with Dredgen Yor.

If you have read any of the grimoire cards for The Last Word, you will know that it is self-narrated by an un-named young boy. This young boy is commonly believed to be Shin Malphur. Whilst not 100% confirmed I think most people are happy to accept this speculation due to the flavor text of the Last Word. The flavor text of the Last Word reads

“Yours not mine- Renegade Hunter Shin Malphur to Dredgen Yor during the showdown at Dwindler’s Ridge”.

The specific use of the phrase “Yours not mine”, is an imitation of what the young boy heard Jaren Ward, the previous owner of The Last Word, say during a showdown in town called Palamon. Amongst other evidence this is why the young boy is believe to be Shin Malphur.

I now wanted to begin with a summary of multiple grimoire cards, including the Last Word, Ghost Fragment Last Word and Ghost Fragment Last Word 2.

The story of The Last Word begins in the wilds of a lawless frontier. My understanding of the frontier is that not all of humanity made it to the last Earth City, pockets of survivors had to group together far from the protection of the Traveler and they formed their towns or settlements. Every day was a struggle and they are at the mercy of bandits and raids from the Fallen. One of these towns was called Palamon, and like other towns had to make its own law and its own government. Palamon was overseen by a man named Magistrate Loken. Loken was a hardworking man, but was also broken, like everyone he had suffered losses to the harshness of the frontier, loss of his family and even loss of himself.

Loken’s initial intentions were good, providing law, to a lawless frontier, providing safety and protection to the people from the Fallen, from bandits and even from themselves. Whether it was the power, the fear, or just the sadness, Loken eventually became a cruel and harsh dictator. Some of the citizens left, taking their chances to face the wild.

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Thorn Lore

Thorn Part 1

Exotic Weapons

Welcome back guardians, I have received a huge amount of requests for a lore video about the infamous Thorn. Before I begin, please be aware this is a multiple part Series. The first part, which is this video, will strictly focus on Thorn. The second part will focus on The Last Word and in addition cover the speculation around how the fate of these two exotics are bound together. This is Myelin Games and I hope you enjoy this latest addition to the Destiny Lore playlist.

Thorn is truly the most lore intensive item in all of Destiny and potentially a representation of the overall plot line, a story to parallel are own journey. Maybe the greatest evidence of this, is hidden in plain sight. There is only one grimoire card in the whole of the game that uses the actual word “Destiny”. No points given for guessing what card this is… yes it is the Ghost Fragment: Thorn Grimoire card. I want you to keep that in mind throughout this video.

Thorn is a Weapon of Sorrow. We are told this during the very first step in Thorn’s exotic bounty. Quote

“The Weapons of Sorrow were born from forbidden use of the Hive’s dark power. We thought them eradicated. But Recent Developments suggest one of these weapons may still exist in the Hive’s Summoning Pits”.

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Red Death

Red Death

Exotic Weapons

Welcome back guardians. Today we will cover the origins of the exotic pulse rifle, Red Death. Thank you to everyone who assisted with capturing this footage and also a big thanks to the subscribers who suggested this as a lore topic. The video will follow the standard format, I will present the facts first and then we will dive into the speculation.

Let’s start with the flavor text of Red Death which reads

“Vanguard policy urges Guardians to destroy this weapon on sight.”

Many of you will know, that this was not the original flavor text and it once had an additional sentence at the end, this read,

“It is a Guardian killer.”

By looking more closely at the flavor text, we can get a clue as to the timeline and origins of Red Death. The first clue is the reference to “The Vanguard Policy”, which means the Vanguard must have been present and had witnessed the destructive nature of Red Death, leading to the formation of a policy. So if we can determine when the Vanguard was formed we can get a rough timeline of Red Death.

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Gjallarhorn Lore

Gjallarhorn

Exotic Weapons

Welcome back guardians, this is a re-make of one of my first lore videos because I was very unhappy with the quality of commentary. I hope you find this re-make enjoyable the second time round.

Today we are talking about, undeniably the most powerful weapon in Destiny, the exotic rocket launcher Gjallarhorn. This is the story of Gjallarhorn and how it came to its infamous creation, why it is so powerful, and its connections with Nordic mythology. The video will also cover the Iron Lord heroes of the Battle of Twilight Gap. If you are new to destiny, you are likely already chasing this exotic drop, and what you are witnessing now was my first gjallarhorn drop after months of grinding.

Gjallarhorn’s  story starts at the Battle of Twilight gap, you are likely familiar with Twilight Gap the PVP map however you may not be familiar with the story behind this crucible battlefield. Twilight gap is on the perimeter of the last remaining Earth city that dwells below the traveler and was once inhabited by many different races of guardians.

The Fallen attempted to take the city and their first objective was to breach the defensive walls of Twilight Gap. As I have mentioned in many other lore episodes, the fallen House of Devils lead the charge and combined forces with House of Kings and House of Winter. House of Wolves was prevented from joining the battle by the Queen of the Reef. An integral part to the defense of Twilight Gap, was the massive artillery cannons mounted along the wall, which you can still witness them fire during crucible matches.

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Touch of Malice

Touch of Malice

Exotic Weapons

Your actions reverberate through the Darkness. I can hear it howl. I can hear its pain. Oryx is undone, truly. Finally, the Ascendant Realm is quiet, and the Hive are now without a King. Only you, Guardian. Only you could have done such as this.

We have found the powerful relics of which Toland’s Journal speaks of, relics taken from the Ascendant Hive, the Blade of Famine, the Shroud of Ir Anuk and most importantly the Ravenous Heart from Oryx himself. The relics contain the secrets of the Hive, their darkest power, their oldest Hunger, components to be assembled, components that will forge a weapon that can turn the Hive’s deathly maw upon itself.

Dare we build such a weapon, a weapon bound to malice, a weapon that will have consequence. Remember guardians, the Hive had choice, and now so do we.

Welcome back Guardians, today we are going to discuss the lore surrounding the exotic scout rifle, “Touch of Malice”, we will talk about the significance of calcified fragments, how Oryx lives on through the weapon and lastly why Eris decide to create Touch of Malice for Guardians. This is myelin games and I hope you enjoy this latest Destiny Lore episode.

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