Where are the Ghosts in Destiny 2?
“In its dying breath, the Traveler created the Ghosts…To seek out those who can wield its Light as a weapon.
Built from machinery and the Traveler’s Light, Ghosts guide their Guardian companions in the quest to reclaim our solar system.
Every Ghost seeks out its Guardian among the ancient dead. The Ghost serves as scout, librarian, and mechanic, waking ancient machinery and cracking alien codes. In the right situations, a Ghost can even save a Guardian from death.
But Ghosts are not immortal. As far as Guardians know, every loss is irreplaceable.”
Welcome back Guardians. Destiny Lore is becoming increasingly popular, not only do we have the return of Sir Wallen, but My Name is Byf is continuing to make outstanding content, as well as other content creators who typically don’t make Lore videos, making Lore videos, which is fantastic to see. Overall, increasing the interest of Destiny’s story can only be a good thing as we prepare for Destiny 2. And with this surge of interest I am getting a lot more general lore comments on videos and today I wanted to answer the most common comment I have seen recently, “Where are all the Ghosts in the trailer? Do we lose our Ghosts?”. This will be a short quick fire lore video answering a question directly from the community, so be sure to leave any questions in the comments and upvote any lore topics you want to see covered.
This is myelin games and I hope you enjoy this latest Destiny Lore episode.
The reason why we do not see Ghost’s in the Destiny 2 trailer, is simply because they are hidden. Despite the Cabal taking our powers and doing something to the Traveler, I do not believe this has anything to do with the lack of Ghosts within the Trailer.
There are several grimoire cards that explain how Ghosts remain hidden during combat. The Ghost Fragment: Cabal 4 reads,
“Guardians can be rebuilt after even total disintegrative trauma. This capability is provided by a small autonomous drone unit called a Dead Person [trans. unclear]. The Dead Person conceals itself during combat.”
The Iron Lords also understood the importance of concealing their ghost during combat and they even demonstrated certain tactics to protect their ghost when it was not concealed. The Lord Perun grimoire card describes how Perun, Radegast and Saladin held a pass that lead to a settlement, the Warlord Segoth wanted access to the settlement to exploit the people. Obviously, the Iron Lords went to the aid of the settlement and a battle ensued. The cards reads,
“Perun, Radegast, and Saladin reloaded and then Segoth was up again, his glowing Ghost at his shoulder. He fired wildly, and a bullet struck Radegast in the head.
“Got him!” Perun shouted as Radegast collapsed.
“Covering you!” Saladin returned.
Perun, Radegast, and Saladin died many more times than any one of Segoth’s men. But any time one of them fell, another would cover them until they staggered to their feet again. The shield wall held. The three gave no ground. “
The Iron Lords used this shield wall tactic whilst under heavy fire, to allow their ghost to revive their guardian without threat of being destroyed. And yes, ghosts can be destroyed by bullets. Lord Felwinter is the best example of this. Lord Felwinter understands that Ghosts remain concealed during combat, however they need to emerge in order to revive the Guardian. You can technically permanently kill a guardian by targeting its ghost during the revive process, and that is exactly what Lord Felwinter does to kill the Warlork Citan, have a listen to the card, this segment starts with Felwinter speaking with Citan’s dead body prior to revival.
“Normally, this is where I ask you to reconsider. Tell you that you should come with me. See how powerful your Light can become. But I know you, Citan. What you do with the land you take, with its people. The other Lords—especially Saladin—might let you walk away. I’m not going to give them the chance.”
Citan’s Ghost sparked into view from above, bringing its eye to bear on its fallen charge. The Warlord emerged from a radiant column, a frenzied shout at his lips.
Felwinter’s shotgun cracked like thunder—once for the Warlord, and again for his Ghost.”
Felwinter literally waited with his shotgun until Citan’s ghost emerged for the revival, he targeted Citan first killing him and then destroyed his ghost… game over… no more revive, permadeath
Your Ghosts are far more vulnerable than we ever acknowledge, and so the reason why we do not see any Ghosts in the Destiny 2 trailer is that the Tower is under attack, the City is under attack, to have your Ghost clearly visible whilst the City is being sieged, whilst you are re-grouping in this extremely dangerous and could lead to a permanent death.
Just remember Guardian, Ghosts are not immortal. As far as we know, every loss is irreplaceable. That concludes this quickfire lore episode, feel free to leave your lore questions below, as I would love to make this shorter episodes in between the larger more detailed lore episodes and if you cannot think of a question or comment, you can support the channel by leaving the phrase “Shield wall”, who knows, with the City under attack we may need to resort back to the Iron Lord tactics and protect our little dead persons. As usual it has been a pleasure, this is myelin games